Welcome to SP Entertainment.

Check out the games area to view our titles, both available and in development. Stop by the IndieDen to read blogs from SP Ent. team members, including Paw Prints, from our Executive Director and Producer, and The Periwinkle Paw, from our Lead Editor, and Assistant Producer, KC McKillip. And don’t forget to stop over at The Shop to pick up the latest merchandise from our various titles, from shirts, to art prints, to specialty items and more.

SP Ent. GamesGames
SP Ent. IndieDenThe IndieDen
SP Ent. The ShopThe Shop
Announcements - Come See Us at RTX 2018!
Guess what we’re doing in three weeks! We’re going to RTX Austin , of course. If you’re going to b...
Saturday, July 14, 2018
Announcements - Say Hi to Greyson!
Please help us welcome the newest addition to the SP Ent. family, Greyson, the new born son of our ...
Saturday, July 7, 2018
Announcements - Welcome Otto!
Say hello to this beautiful boy, the new born son of our lead artist, and the most recent addition...
Saturday, April 7, 2018
Announcements - Post GDC
This past week at SP Ent, we’ve been reflecting on GDC18 . Highlights include sessions by the Fa...
Saturday, March 31, 2018
Announcements - Play K3D at Nuevo!
This Saturday, September 23rd we'll be joining many other Albuquerque businesses and a group of oth...
Thursday, September 21, 2017
A Limited Budget Approach to Backward Compatibility Part 2

Hit the Paws Button for the rest of the story about our small studio, small budget approach to backward compatibility in our games.

Thursday, July 20, 2017
A Limited Budget Approach to Backward Compatibility Part 1

Hit the Paws Button and see how a limited budget affects our approach to backward compatibility.

Monday, June 12, 2017
Welcome to the GameDen!
Welcome to the GameDen, the new Dev Log for our games!
Friday, June 9, 2017
K3D: Testing, Testing, 1, 2, 50

I set off on this journey a little bit ago with SP Ent to make games. I have learned a lot through the journey about testing games.

Wednesday, April 26, 2017
It’s a blessing and a curse, but ultimately a blessing . . .

Game dev is full of twists and turns, but I'm glad to be a part of it! Here's why:

Saturday, April 22, 2017