Welcome to SP Entertainment.

Check out the games area to view our titles, both available and in development. Stop by the IndieDen to read blogs from SP Ent. team members, including Paw Prints, from our Executive Director and Producer, and The Periwinkle Paw, from our Lead Editor, and Assistant Producer, KC McKillip. And don’t forget to stop over at The Shop to pick up the latest merchandise from our various titles, from shirts, to art prints, to specialty items and more.

GamesIndieDenThe Shop
Announcements - Raptors Realm Coming to TV OSes
After some discussion, the team at SP Entertainment is designing Raptors’ Realm for Apple TV, Chrom...
Saturday, August 19, 2017
Announcements - Metal Prints Coming to The Shop
We are working on bringing our metal prints, printed by Dark Art Komics, to The Shop. We expect to ...
Wednesday, August 2, 2017
Announcements - We Are Going to Moriarty Mini Con
We are going to Moriarty Mini Con to support our local libraries! The show is this Saturday August ...
Tuesday, August 1, 2017
Announcements - Our Amazing RTX Booth
Come see our team at RTX! We will be showing off K3D and the prototype of Raptors’ Realm. Learn som...
Thursday, July 6, 2017
Announcements - K3D Independence Day
We have little time to wish you a happy Independence Day. K3D has been invaded by aliens and we nee...
Tuesday, July 4, 2017
A Limited Budget Approach to Backward Compatibility Part 2

Hit the Paws Button for the rest of the story about our small studio, small budget approach to backward compatibility in our games.

Thursday, July 20, 2017
A Limited Budget Approach to Backward Compatibility Part 1

Hit the Paws Button and see how a limited budget affects our approach to backward compatibility.

Monday, June 12, 2017
Welcome to the GameDen!
Welcome to the GameDen, the new Dev Log for our games!
Friday, June 9, 2017
K3D: Testing, Testing, 1, 2, 50

I set off on this journey a little bit ago with SP Ent to make games. I have learned a lot through the journey about testing games.

Wednesday, April 26, 2017
It’s a blessing and a curse, but ultimately a blessing . . .

Game dev is full of twists and turns, but I'm glad to be a part of it! Here's why:

Saturday, April 22, 2017